Available for Freelance & Contract Projects

Custom Game & Software Development

I build custom Unity games, Android applications, game gameplay systems, and interactive digital experiences for clients worldwide. Honest craftsmanship, clean code, and solid design.

About Darkcore Games

Straightforward, single-developer game engineering and design.

Hi, I'm a Solo Freelance Developer.

Darkcore Games is my independent freelance development brand. I specialize in building complete Unity games, programming C# gameplay systems, designing Android apps, and creating tailored game art and audio assets.

When you work with me, you work directly with the person writing the code and crafting the assets. There are no project managers, middle management overhead, or broken communication chains. I focus on delivering clean, maintainable, and high-performance solutions on schedule.

01

Direct Collaboration

One-on-one technical communication from concept through release.

02

Clean Architecture

Structured C# scripting and scalable Unity components easy to maintain.

03

Full-Spectrum Pipeline

Capable of handling code, UI/UX, 2D/3D art, pixel art, and audio in-house.

04

Client Ownership

You own 100% of the repository, source code, and project assets upon completion.

Services Provided

Comprehensive technical and creative services for standalone games and applications.

Custom Unity Games

End-to-end development of 2D and 3D games in Unity tailored for PC and mobile platforms.

Android Applications

Native Android tools, utility apps, and optimized interactive mobile experiences.

Gameplay Programming

Responsive character mechanics, AI behaviors, inventory setups, and core game logic.

C# Development

Clean, decoupled object-oriented C# code, editor extensions, and scriptable architecture.

Unity Level Design

World building, tilemap configuration, lighting, occlusion culling, and level pacing.

2D Graphics & UI

Custom UI panels, vector icons, game menus, HUD elements, and marketing assets.

3D Modeling & Texturing

Low-poly 3D environmental assets, props, basic character models, and textures in Blender.

Pixel Art & Animation

Retro-style character sprites, animation frames, tilemaps, and UI icons created in Aseprite.

Sound FX Design

Custom audio effects, interface sounds, ambient atmospheric loops, and more.

Game Music Track

Atmospheric, background, and adaptive audio compositions designed for background loops.

Featured Projects

A collection of custom games, systems, and client solutions built recently.

Tools & Technologies

Core software and toolkits I utilize daily to craft digital projects.

Unity

Unity Engine

2D & 3D Development

C#

C# Programming

Core Scripting & Systems

VS

Visual Studio

IDE & Code Debugging

Android

Android SDK

Mobile Optimization

Git

Git & GitHub

Version Control

3D

Blender

3D Modeling & UVs

PS

Photoshop

UI & Vector Graphics

Pixel

Aseprite

Pixel Art & Sprite Sheets

Audio

Fl Studio

Adaptive Audio & SFX

Development Workflow

A straightforward, transparent process from initial inquiry to final handoff.

01

1. Contact & Scope

We discuss your project goals, technical requirements, scope, timeline, and deliverables via email or text chat.

02

2. Architecture & Planning

I establish clean project architecture, system design documentation, asset specifications, and milestone checkpoints.

03

3. Iterative Development

Implementation begins with modular C# code, art creation, and regular progress builds provided for testing and feedback.

04

4. Delivery & Handoff

Final testing, code cleanup, source code repository transfer, documentation handover, and launch support.

Get In Touch

Have a game project or custom software requirement? Let's connect.

Let's build something solid together.

I am currently accepting freelance contracts and project inquiries. Feel free to reach out through any of the channels below.